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| Vecta on
Connected Homes |
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| The "Connected
Home" is at a very early stage of adoption and, with
multiple convergence possibilities, many vested interests
on which wins. Convergence is - arguably - the most powerful source of innovation; spawning new ways to deliver entertainment, information and education to wherever, whenever and however we want to receive it. In practice, the consumer is likely to prefer - and hence adopt more quickly - approaches which build on the most frequently owned and valued devices in the home.
Less frequently used devices, whether for energy, health or security will be taken up more readily and cost-effectively if they align with these adoption paths. |
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| ; | To most of us,
"connected home" refers to a soft, albeit
extended, version of the multi-socket panel behind our TV
screens; the viewer can choose an audio-visual or data
source and then interact with the screened content. The essence of a connected home is to allow multiple sources of content to be accessed over various networks from a variety of screens. The content can come from:
Homes have multiple screens, mostly TV and/or PC but increasingly SmartPhones and Tablet Computers; more of these are likely to be able to acccess more content sources. The key challenge is the interconnection:
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| Integrated "Home
Hub" broadband and wifi routers will readily support
suitable telehealth devices and/or small numbers of
connected TV, PC, tablets or SmartPhones in smaller
homes. larger homes will require a fibre-optic or Cat6 wired backbone linking key parts of the home with a number of small-area WiFi zones. Decades of Ethernet TCP/IP experience has created messaging protocols that allow on-screen apps to interact with data and content over such networks. This then is the single environment, albeit with some simple physical variants, around which connected homes can be built. |
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| The next five years will be interesting as platforms from Apple, FaceBook, Google, Microsoft, Nintendo and Sony vie with more traditional consumer electronic approaches to create a new era of personal entertainment, information and education with the PC, increasingly in mobile tablet form, remaining at the centre. Critical to success has been the emergence of low-cost integrated broadband / wifi hubs. | ||||||||||
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| More info from: Frank.Morris@vecta5.com | ||||||||||
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2 The Spinney, © 2001-2011 Vecta Consulting Limited |
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